Blessed are the Meek? |
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Information | |
Quest Giver | Micah Bell |
Region | Strawberry, Big Valley |
Reqs | A Quiet Time |
Reward | Off-Hand Holster |
Blessed are the Meek? is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.
Blessed are the Meek? Mission Details
With Micah due to be hanged for a double murder near Strawberry, Arthur attempts to break him out of jail.
Blessed are the Meek? Objectives
- While escaping, kill all mounted Lawmen within 55 seconds
- Get 15 headshots
- Complete with at least 70% accuracy
- Complete the mission without taking any health items
Blessed are the Meek? Related Characters
- Micah Bell
- Skinny
Blessed are the Meek? Walkthrough
The Great Escape
After getting word of Micah Bell's imprisonment, visit the Jail in Strawberry to learn that he's set to be hanged shortly. Go around the back of the Jail building to find him behind bars. He'll tell you to use the Steam Donkey to pull the bars off so he can escape. It works and you run out with him. Follow him and fight your way through oncoming hordes of lawmen, as he makes his way to his "friend" Skinny's place for a "house call".
Once you arrive at the house and dispatch the current wave of cops, Micah will proceed into the house by shooting the first person that opens the door. You are left to wait outside, as you hear screams followed by gunshots coming from within. Micah steps out nonchalantly and finally gets on his horse so you can escape the law.
Runin' & Gunin'
As you follow him on horse this time, lawmen give chase and approach from various directions. Try using a weapon with a high ammo cap and kill them off as you go. Once the waves have stopped, continue to flee with Micah as he explains what just happened and why he got locked up to begin with. Once you've evaded the law, you come to a halt and as a thank you, he gives you an Off-Hand Holster which grants you the ability to carry another single-handed weapon and dual wield them.
He heads off to find a piece offering for Dutch, as he realizes the scope of the mess he made, and the mission is completed.
Notes & Tips
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