Blessed are the Peacemakers

blessedarethepeacemakers
Information
Quest Giver Micah Bell
Region Clemens Point, Scarlett Meadows
Reqs All missions until this point
Reward A Short Walk in a Pretty Town

Blessed are the Peacemakers is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

Blessed are the Peacemakers Mission Details

Suspecting a trap, Micah asks Arthur to observe an arranged meeting between Dutch and Colm O'Driscoll from afar.

 

 

Blessed are the Peacemakers Objectives

  • Free yourself and perform self-surgery within 1 minute
  • Recover your weapons from the O'Driscoll's camp
  • Kill the O'Driscoll gang members that beat and shot you
  • Escape the O'Driscoll's camp without being spotted

 

 

Blessed are the Peacemakers Related Characters

 

 

Blessed are the Peacemakers Walkthrough

 

Parley?

Arthur Morgan (you) speaks to Micah Bell at Dutch Van Der Linde's tent, as they wait for him to arrive. Once he does, Micah calls Pearson over to explain the parley the O'Driscolls proposed him at a bar. Most of you believe it's a trap but Micah suggests to check it out anyway, bringing you as back up. After some discussion, Dutch agrees to the meeting and brings Micah and you.

On your way you discuss the possibility of the deal being a trap, and the consequences on missing out on such an offer with all the other threats the world has to offer. You ride out to an open area and Micah tells you to take position on top of the cliff to cover them in case things go sour. Get into position with a sniper rifle and you'll use your binoculars to keep an eye on things first.

A cinematic plays, showing Dutch and Micah preparing for the three men on horses that come in to the frame.

 

Follow Your Gut

As Colm O'Driscoll begins to speak with Dutch, Dutch tries to settle things but takes notice of Colm's weird tone. As you're aiming down to provide cover, you turn around and get smacked in the head with the stock of a gun. You wake up, near death, with three O'Driscolls beating down on you.

It cuts to black once again, and you wake up to see the group of O'Driscolls sitting at a camp in front of you and you try to crawl away. As you do they take notice and shoot you in the back. When they find out you aren't dead yet, you take a rifle shot in the shoulder, and wake up on the back of a horse.

 

Arthur O'Driscoll?

You black out again, waking up upside down in a cellar and see Colm walk down the stairs towards you. He proposes you join his group, which you obviously refuse. He speaks on his plan to lure Dutch and the rest of the gang into rescuing you to hand you all over to the Pinkertons, then beats you with his revolver. He leaves you hanging.

When you come to, swing yourself to grab the file on the table to your left, and let yourself down. Once you do, use the same file to dig out the bullet in your shoulder then use the shotgun shell and candle to cauterize the wound. You'll let out a scream, luring one of the O'Driscolls down. You hide behind the wall, stealth kill him, and pick up some Throwing Knives.

 

The Great Escape

As you come out of the cellar, you'll notice 4 O'Driscolls patrolling the area. Take out the two that are separated first, then wait for the one by the fire to walk over further away. Once he's dead, kill the last of the first four and go to the weapon icon on the map to retrieve your weapons. Your horse will be conveniently hitched closeby, so once you've secured your weapons make a beeline for your stead and run like the wind bullseye!

Once on your horse avoid the O'Driscolls by taking an alternative route by the water and under the bridge to stay undetected. Once across, you'll pass out and your horse will walk you home.

Once you arrive at camp, you'll fill Dutch in on what's happened, and you'll be taken care of by some of the members of the camp. They put you on your bed where Susan Grimshaw looks after you. You pass out to dreams of a wolf then it cuts to a "A Few Weeks Later" title card.

 

Holy Sunday

You're sitting at the dock, when Reverend Swanson speaks to you about how close you came to death. You share a laugh and the mission ends.

 

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day’s Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Meek?  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Home of the Gentry?  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Icarus and Friends  ♦  Jim Milton Rides, Again?  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Savagery Unleashed  ♦  Simple Pleasures  ♦  Sodom? Back to Gomorrah  ♦  That’s Murfee Country  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Gilded Cage  ♦  The Joys of Civilization  ♦  The King’s Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle’s Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin  ♦  Who the Hell is Leviticus Cornwall  ♦  Who the Hell is Leviticus Cornwall?



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