Dead-Eye in Red Dead Redemption 2 is a combat mechanic that gives Arthur Morgan an edge in a gunfight.
Dead-Eye in RDR2
How Does It Work?
Dead-Eye can be triggered while aiming a gun by pressing down on R3/RS. This will paint a sepia tone over the screen, slowing down time, and allowing the player to take their targets out before they can even react. Through progression, new levels of Dead-Eye can be unlocked, which grant new features to the already existing ones. To avoid playing through the entire game in a slow motion, Dead-Eye has a meter which is consumed upon activation: the longer it stays on, the more it depletes.
There are a total of three levels of Dead-Eye:
- Level 1
- Dead-Eye slows down time and allows the player to shoot enemies before they can shoot them.
- Level 2
- Dead Eye allows the player to paint their targets by aiming at them and marking them while in the mode. Once they are finished painting their targets, they can pull the R2/RT button to unleash a barrage of bullets at each marked target.
- Level 3
- Dead-Eye now allows the player to see the enemies' vitals such as their brains, hearts, lungs, and any individual weak points. It also allows the player to paint their targets by simply hovering their crosshairs over their desired points, without having to manually tag them.
Depletion & Replenishment
Activating Dead-Eye will deplete the Dead-Eye Meter, that over time replenishes itself. However, there are consumables and tonics that can manipulate the depletion and replenishment rates, and completely replenish it for dire situations. Here are a list of consumables and items that affect Dead-Eye in some capacity:
- item 1
- item 2
- item 3
Dead-Eye can also be used when hunting to track down prey, even after they're been injured. It is triggered in the same way and animals give a line trail across the screen, that acts like their scent, that can only be tracked in Dead-Eye Mode.