Savagery Unleashed

savageryunleashed
Information
Quest Giver Stranger
Region Guarma
Reqs Welcome to the New World
Reward Hell Hath No Fury

Savagery Unleashed is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

Savagery Unleashed Mission Details

In order to secure safe passage off the island, Arthur has agreed to rescue some local workers for Hercule and Leon.

 

 

Savagery Unleashed Objectives

  • Release all the workers within 4 seconds
  • Compete within 5 minutes 40 seconds
  • Get 8 headshots

 

 

Savagery Unleashed Related Characters

  • Captor
  • Baptiste

 

 

Savagery Unleashed Walkthrough

 

Guarma Hospitality

Arthur Morgan (you) walks over to the area of interest on the map, to find a body hanging from a tree. Not a second later, you're shot by a tranquilizer dart in the neck and slowly but surely, pass out. When you come to, you're strapped to a chair and being questioned by a very angry Spanish-speaking man. He beats you repeatedly, asking for your name. After several beatings, you utter out the name "Leviticus Cornwall" which stops him from hitting you and proceeds to beat the other men held captive.

Look at your hands when he leaves you alone and try to loosen the grips by following the instructions on the screen. Eventually you'll start rocking your chair and after some great swinging, you'll fall on the floor breaking the chair. The captor will turn around and try to subdue you with a knife, however the HUD will tell you to press "Triangle/Y" to grapple him, which allows you to have him in your clutches on the floor. Beat him to a pulp, then help the two men out of their shackles. One is gravely injured so he gives you his Carbine Repeater and stays put while you and the other captive head down to free some prisoners.

 

Not Leviticus Cornwall

Follow the captive down to an estate, and take cover behind the walls and wait for the captive's orders. He also mentions that you must not kill any one yet as alerting them of any danger will cause them to kill the prisoners. Follow his lead to the left, then into the ruins, and around a thick pillar.

Follow his lead ahead and he tells you to kill the hangman and shoot the ropes of the three men he's just hung. Do that then protect them from the wave of soldiers that will emerge from behind you. After you kill them all, a short cutscene will show you free the men and the one-armed man who gave your the repeater earlier introduces himself as Baptiste. He thanks you for your help and tells you to meet Hercule at your agreed meeting spot. He also gives you money for your troubles then you're instantly transported to the next mission.

 

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day's Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Peacemakers  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Icarus and Friends  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Simple Pleasures  ♦  That's Murfee Country  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Gilded Cage  ♦  The Joys of Civilization  ♦  The King's Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle's Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin  ♦  Who the Hell is Leviticus Cornwall



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