That’s Murfee Country

thatsmurfeecountry
Information
Quest Giver Dutch Van Der Linde
Region Lakay, Bayou Nwa
Reqs A Fork in the Road
Reward Chapter 6

That’s Murfee Country is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

That’s Murfee Country Mission Details

Dutch sends Arthur and Charles to Beaver Hollow to find a new location for the gang's camp.

 

 

That’s Murfee Country Objectives

  • Deliver Meredith to her mother within 2 minutes
  • Get 15 headshots
  • Complete with at least 85% accuracy
  • Complete the mission without taking any health items

 

 

That’s Murfee Country Related Characters

 

 

That’s Murfee Country Walkthrough

 

Up the Creek

Arthur Morgan (you) speaks to Dutch Van Der Linde at the camp. You ask him for a plan to which he has no solid answer to. After some back and forth, he tells you to go scout Roanoke Ridge with Charles Smith. Ask Charles to go with you then set out on horse. You will learn more of the events that transpired when you were gone and Charles will ask you whether you want to ride the whole way or take a canoe when you reach it at the Kamassa River. If you choose to row, once you reach the canoe, you'll abandon your horses and continue on the boat.

Continue canoeing until the cinematic starts playing. It will show you continuing forward, and you'll assume control once again when you reach near the area of interest, at Butcher Creek. Charles will tell you to get off and you both continue on foot from there. Follow him closely and while you may try to ask the locals for help, they "don't take kindly to outsiders" as one local so elegantly put it.

 

The Hills Have Eyes

After walking for a bit, Charles will suggest borrowing two horses nearby to make your journey quicker. Mount one of them and continue to follow Charles. Eventually he'll see some people ahead and you'll both dismount and follow them on foot. Follow Charles's lead once again until you reach a small platform, overlooking the two men you were tailing. Charles confirms that these men are in fact, Murfee Broods, so he tells you to pick one and kill them quietly. Once you do, one of them drops a Machete which you can pick up.

Continue to follow Charles and you'll spot a cave in the distance, a hideout for the Murfee Broods. Charles gives you the option to either stealth attack them in the cave, or to force them out of it with Dynamite. The choice is yours and affects the type of mission you'll experience, but this is the lowdown for the quiet approach.

Follow Charles to the entrance of the cave where you will find a Brood dragging a body. Stealth kill him then proceed. Another Brood will be viciously slashing a body next, stealth kill him too. Next, head around the right of the wall and you'll find two more Broods. If you want to still take the stealth approach, you'll need to use Throwing Knives and Dead-Eye to kill them before they alert the rest of them of your presence. Beyond this point, the stealthy approach is no longer an option as anyway so shoot your way through the inbred hillbillies until they're all dead.

Make sure to keep your distance, as most wield Machetes that can insta-kill you. Once they've all been killed, free the woman in the wooden cage. A cutscene will take over showing you try to calm her and offer to take her home. While first reluctant, she then agrees and gets on the back of your horse.

She tells you she lives in Annesburg and after some conversation and a ride, you arrive at the local Gunsmith . From here another cutscene plays to show her reunion, her mother also thanks you and offers you money which you can accept or decline. Whichever you choose, you leave and return to camp in a cutscene.

 

O Sheeeea

When you return, as you're filling Dutch in with the details, Molly O'Shea appears drunkenly out of nowhere after disappearing for a while. She cusses Dutch out before admitting she was the one that told the Pinkertons of Dutch's plan to rob the bank. Angry Dutch is about to kill her when you calm him down and prevent him from doing so, only for Susan Grimshaw to put a shotgun slug through her gut. The mission ends with a dream of Arthur's.

 

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day’s Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Meek?  ♦  Blessed are the Peacemakers  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Home of the Gentry?  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Icarus and Friends  ♦  Jim Milton Rides, Again?  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Savagery Unleashed  ♦  Simple Pleasures  ♦  Sodom? Back to Gomorrah  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Gilded Cage  ♦  The Joys of Civilization  ♦  The King’s Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle’s Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin  ♦  Who the Hell is Leviticus Cornwall  ♦  Who the Hell is Leviticus Cornwall?



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