The Gilded Cage

thegildedcage
Information
Quest Giver Hosea Matthews
Region Shady Belle
Reqs Angelo Bronte, a Man of Honor
Reward Various Missions

The Gilded Cage is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

The Gilded Cage Mission Details

The gang attended a party hosted by the Mayor of Saint Denis. While at the party, the meet with Bronte, and look for job opportunities.

 

 

The Gilded Cage Objectives

  • While at the party, pour some drinks, compliment a guest's attire, accept a gift and save a life
  • Follow the servant without being detected

 

 

The Gilded Cage Related Characters

 

 

The Gilded Cage Walkthrough

 

Italian Ball

Arthur Morgan (you) talks to Hosea Matthews at the camp. They are joined Dutch Van Der Linde who tells them they've been invited to a ball by Angelo Bronte and that they need to head into town to pick up appropriate attire for the occasion.

It cuts to black and when the cutscene starts, all three of you and Bill Williamson are in a stagecoach being transported to the party. Upon getting off, you're told to leave your weapons at the gate, then are escorted into the house, and Dutch and yourself are brought up to Bronte. His conversation with Dutch gives you an idea as to what kind of a person he is as he introduces and ridicules key members of the party downstairs. Dutch excuses all of you and head down to the party.

Downstairs, you regroup with the rest of your group, and are instructed to fan out and you in particular to find out about the mayor. Down at the party, there are several interactions to be had before meeting the mayor, if you please. If not, you can simply continue onto where you saw him from upstairs, at the center of the party.

 

Major Help

You approach his group and find one of the guests drunk, speaking very obnoxiously and making the rest of the group uncomfortable, so you escort him away. When you return the mayor, Henri Lemieux takes notice of your help and introduces himself. You chat for a bit before some fireworks go off and he's told by a servant about a phonecall from Leviticus Cornwall. The mayor dismisses him and you have to follow the servant back into the house. Be sure to keep your distance to avoid getting caught.

After you follow him long enough, he will head upstairs and enter a room where he double checks a ledger. Once he leaves, examine the ledger and take the note inside, then return to the party to link up with Dutch, Hosea, and Bill. Leave the party with them, as you all speak about your findings.The next day Dutch will enter your quarters and talk to you about the plans everyone is devising.

 

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day’s Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Meek?  ♦  Blessed are the Peacemakers  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Home of the Gentry?  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Icarus and Friends  ♦  Jim Milton Rides, Again?  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Savagery Unleashed  ♦  Simple Pleasures  ♦  Sodom? Back to Gomorrah  ♦  That’s Murfee Country  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Joys of Civilization  ♦  The King’s Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle’s Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin  ♦  Who the Hell is Leviticus Cornwall  ♦  Who the Hell is Leviticus Cornwall?

 




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