Who the Hell is Leviticus Cornwall?

whothehellisleviticuscornwall
Information
Quest Giver -
Region The Grizzlies, Ambarino
Reqs The Aftermath of Genesis
Old Friends
Reward -

Who the Hell is Leviticus Cornwall? is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

Who the Hell is Leviticus Cornwall? Mission Details

In need of money, and with the plans and explosives stolen from the O'Driscolls' camp, the camp rides out to rob Leviticus Cornwall's private train.

 

 

Who the Hell is Leviticus Cornwall? Objectives

  • Save Lenny when he is hanging from the train
  • After stopping the train, take out the rest of the guards within 1 minute 30 seconds
  • Take no damage during the shootout
  • Get 10 headshots
  • Complete the mission without taking any health items

 

 

Who the Hell is Leviticus Cornwall? Related Characters

 

 

Who the Hell is Leviticus Cornwall? Walkthrough

 

Set Up

Straight at the end of the previous mission (Old Friends/The Aftermath of Genesis), a screen will pop up displaying the text "A Few Days Later", and it will pan to some cinematic shots while Arthur Morgan(you) narrates over his journal notes. After this, Dutch Van Der Linde gathers his men and galvanizes them before having a small confrontation with Hosea Matthews before the rest of them head out. You ride together until you reach the railway.

You're told to go down and make sure that Bill Williamson sets the dynamite up correctly, so you go down and ask him if he needs any help. He asks you to set up the detonator which you can do by picking up the wire and walking it over to the detonator then cutting the wire and placing it. Once that is done, take your horse back up to the hill to join the rest of them.

 

Improvisation

Pull your Bandana as you all wait for the train to pass and as it does, Bill activates the detonator but it doesn't go work, so you, Javier Escuella, and Lenny Summers, run and jump onto the roof of the train. Only you manage to land safely, with Javier falling off and Lenny hanging onto the side. Pick him up to make your heist a little easier. Then head forward and down. Lenny will take care of the first guard, and now you have the option to either let him take the second one or to do it yourself. Your objective is to get to the front of the train to stop it, and there are several guards in between. Once you defeat all of them, make your way to the engine cart and as you go to turn the lever, you will be ambushed by the conductor. Make quick work of him then stop the cart. Get off the train once it stops, and help Lenny take out the remaining guards. Eventually, the rest of your gang members will link up and kill anyone left.

 

Trainees

Once everybody outside is dead, it will cut to a cutscene showing Dutch trying to reason with the men remaining in the last cart of the train, where the loot is. They refuse to come out, the gang tries to shoot at the cart to scare them but no to avail. You and Bill are ordered to blow a hole in the cart to open it up, and you do. The men step out and you enter to loot the place. In this cart, you'll find a combination of high end liquor, Cigars, two letters, and a stack of Bonds -which is what you were looking for.

Once you've finished looting the cart, you will exit it and Dutch will give you the responsibility of getting rid of the men and the train. You can choose to kill them, or put them on the train and starting it, leaving their fate unknown until later.

Completing this mission will immediately start you on the next one: Eastward Bound.

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day's Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Peacemakers  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Icarus and Friends  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Savagery Unleashed  ♦  Simple Pleasures  ♦  That's Murfee Country  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Gilded Cage  ♦  The Joys of Civilization  ♦  The King's Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle's Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin

 




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