Icarus and Friends

icarusandfriends
Information
Quest Giver Sadie Adler
Region Doyle's Tavern, Saint Denis
Reqs That’s Murfee Country
Reward -

Icarus and Friends is a Story Mission in Red Dead Redemption 2 (RDR2). This is one of the "Main Quests" of the game and players must complete it to advance the Story. Completing Story Missions opens up Stranger Missions as well as additional content throughout the game.

 

Icarus and Friends Mission Details

Sadie's contact, Mr. Bullard, agrees to take Arthur in his hot air balloon to scout out the Sisika Penitentiary.

 

 

Icarus and Friends Objectives

  • Keep the balloon at the correct altitude for the entire journey.
  • Complete the mission without taking any health items
  • Get 5 headshots from the balloon
  • Complete with at least 70% accuracy.

 

 

Icarus and Friends Related Characters

 

 

Icarus and Friends Walkthrough

Meet Mr. Bullard

To begin the mission, head over to Doyle's Tavern in Saint Denis to meet Sadie Adler. Arthur Morgan (you) will then discuss with Sadie regarding how to rescue John Marston. As soon as you walk in, a cutscene starts - after a brief conversation, exit the saloon and follow Sadie through town on horseback. She will then tell you about the plan: using a hot air balloon in order to get a good view of John's location.

Continue following Sadie until where you will find the hot air balloon where Mr. Bullard is waiting. Another cutscene will start where Mr. Bullard will mention that Sadie won't be joining. - Arthur will then get into the balloon and (you) will be in command of controlling it.

 

Locate John Marston

Once you have ascended to the skies and have control over the hot air balloon, make towards Sisika Island where you will need to pinpoint John as one of the prisoners. Eventually, you will reach a field near the barn and locate him by using your binoculars. Once Arthur calls out that he is certain that it is John, the guards will start shooting - the only thing you can do is to raise the altitude in order to escape. On your way back, another cutscene will start where Mr. Bullard sees Sadie being chased by a gang of O'Driscolls on horseback.

 

Damsel in Distress - Rescue Sadie Adler

Shoot down the O'Driscolls pursuing Sadie - without having a scope, use Dead-Eye to slow down time and line up your aim to quickly eliminate the pursuers. Eventually, Mr. Bullard will get shot and you will have to control the balloon - lower the rope, cross over the bridge and help Sadie escape by pulling her up in the balloon's basket.

Right after rescuing Sadie, the balloon will then crash on the other side of the river and more O'Driscolls will appear in pursuit. Keep an eye on your surroundings since more will emerge from the woods. Once you've eliminated most of the enemies or they have retreated, approach Sadie to start another cinematic and watch as Arthur and Sadie discuss over Colm O'Driscoll.

This marks the completion of the mission where you will move on to Visiting Hours.

 

Notes & Tips

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Story Missions
A Fine Night of Debauchery  ♦  A Fisher of Men  ♦  A Fork in the Road  ♦  A Kind and Benevolent Despot  ♦  A New Future Imagined  ♦  A New Jerusalem  ♦  A Quick Favor for an Old Friend  ♦  A Quiet Time  ♦  A Rage Unleashed  ♦  A Really Big Bastard  ♦  A Short Walk in a Pretty Town  ♦  A Strange Kindness  ♦  Advertising, the New American Art – II  ♦  American Distillation  ♦  American Fathers – II  ♦  American Venom  ♦  Americans at Rest  ♦  An American Pastoral Scene  ♦  An Honest Day’s Labors  ♦  An Honest Mistake  ♦  Angelo Bronte, a Man of Honor  ♦  Archeology for Beginners  ♦  Banking, the Old American Art  ♦  Bare Knuckles Friendships  ♦  Blessed are the Meek?  ♦  Blessed are the Peacemakers  ♦  Blood Feuds, Ancient and Modern  ♦  Brothers and Sisters, One and All  ♦  Country Pursuits  ♦  Dear Uncle Tacitus  ♦  Do Not Seek Absolution – I  ♦  Do Not Seek Absolution – II  ♦  Eastward Bound  ♦  Enter, Pursued by a Memory  ♦  Exit Pursued by a Bruised Ego  ♦  Farming, for Beginners  ♦  Fatherhood and Other Dreams – II  ♦  Fatherhood, for Beginners  ♦  Fatherhood, for Idiots  ♦  Favored Sons  ♦  Fleeting Joy  ♦  Friends in Very Low Places  ♦  Further Questions of Female Suffrage  ♦  Gainful Employment  ♦  Good, Honest, Snake Oil  ♦  Goodbye, Dear Friend  ♦  Hell Hath No Fury  ♦  Help a Brother Out  ♦  Home Improvement for Beginners  ♦  Home of the Gentry?  ♦  Honor, Amongst Thieves  ♦  Horse Flesh for Dinner  ♦  Horsemen, Apocalypse  ♦  Jim Milton Rides, Again?  ♦  Just a Social Call  ♦  Magicians for Sport  ♦  Money Lending and Other Sins – III  ♦  Motherhood  ♦  Mrs. Sadie Adler, Widow – II  ♦  My Last Boy  ♦  No, No and Thrice, No  ♦  Old Friends  ♦  Old Habits  ♦  Our Best Selves  ♦  Outlaws from the West  ♦  Paradise Mercifully Departed  ♦  Paying a Social Call  ♦  Polite Society, Valentine Style  ♦  Pouring Forth Oil – II  ♦  Pouring Forth Oil – IV  ♦  Preaching Forgiveness as He went  ♦  Red Dead Redemption  ♦  Revenge is a Dish Best Eaten  ♦  Savagery Unleashed  ♦  Simple Pleasures  ♦  Sodom? Back to Gomorrah  ♦  That’s Murfee Country  ♦  The Aftermath of Genesis  ♦  The Battle of Shady Belle  ♦  The Bridge to Nowhere  ♦  The Course of True Love – II  ♦  The Course of True Love – III  ♦  The Course of True Love – V  ♦  The Delights of Van Horn  ♦  The Fine Art of Conversation  ♦  The Fine Joys of Tobacco  ♦  The First Shall Be Last  ♦  The Gilded Cage  ♦  The Joys of Civilization  ♦  The King’s Son  ♦  The New South  ♦  The Sheep and the Goats  ♦  The Spines of America  ♦  The Tool Box  ♦  The Wheel  ♦  Trying Again  ♦  Uncle’s Bad Day  ♦  Urban Pleasures  ♦  Visiting Hours  ♦  We Loved Once and True – III  ♦  Welcome to the New World  ♦  Who is Not without Sin  ♦  Who the Hell is Leviticus Cornwall  ♦  Who the Hell is Leviticus Cornwall?



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